The game's objective is to capture all atoms on the maze avoiding contact with the enemy. Once the player eat every atom the door opens and then can move to the next level.

As time passes it will go more enemies appearing each with different search patterns. Occasionally they appear eccentric enemies which have an unexpected pattern search.

The game

Collect them to pass the level

A tiny led

Drink it to get extra velocity

Enemy who try to catch the led

Powerbar

Energy available

Show when the power up is active

For developers

Credits

Development Design

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