Youtube video
Game's executable.
Project's Greenfoot page.
Universidad Autónoma de San Luis Potosí / Área de Computación e Informática
Programación Orientada a Objetos
Creators:
Abraham Berrones Blanco @AbeObj
Jesús Gerardo Heredia Guerrero @Gerardo777
The game
The goal of the game is simple: you must reach the door at the top of the room. But it won't be easy, you will have to evade traps and enemies if you wish to get to the door and keep climbing.
Enemies
During your adventure you will face bandits that are trying to prevent you from reaching the top of the building.
If you want to, you can get rid of them, but you'll have to find a knife first.
Blocks
During your journey you'll realize that there is more than just your regular kind of stone blocks. Use your brain and lear to use some of them to your advantage.
Bomb blocks are tricky. They look just like regular blocks, until you touch them.
Don't touch them, they might end your adventure abruptly.
You can also use them to your advantage, as they can eliminate enemies from the map.
Many adventurers have tried to get to the top doors, their blood now rests in these blocks.
This blocks move up and down. You are better off avoiding these.
These ones are pretty obvious, they are slippery. This blocks will make you slide, blocking any kind of movement. Be mindful of when you step on them, enemies might use them against you.
Levels
Each level will be more difficult. More enemies, traps and overall challenge await you.
The layout of each level is different, new blocks are introduced, and more secret bombs might be hidden somewhere.
The first level is challenging by itself, but if you manage to beat it... good luck with the next two.
Class diagram
If you are interested in the game´s class organization, here's the class diagram.